STEP 6: Time to finish off our first dice sprite!

  • Go to GRAPHICS, click on and drag in Sprite at Position.
  • Change the image label from "codester" to image_label_1. Make sure image_label_1 has NO quotes!
  • Change the x argument to -100.

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
  • Run Code
  • Submit Work
  • Next Activity
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)